Retreats
A three-day team offsite agenda you can steal
Team Selgars · · 1 min read
Day one: arrive, land, eat
Arrivals through the afternoon. Nothing scheduled before four. People travelling from three countries need the slack, and starting a session at ten past two when half the group is on a delayed train poisons the whole first day.
Late afternoon: an opening circle. Everyone says why they are here and one thing they want from the three days. Twenty minutes, no slides. Then dinner, long, and no programme after it.
Day two: the work
Morning is your one big block — the strategy session, the retrospective, whatever the retreat is for. Three hours with a real break in the middle. Do it in the morning while people are fresh, not after lunch when they are not.
Afternoon is deliberately physical and unstructured: a walk, an activity, something outdoors. This is where the morning gets digested. Evening is a shared meal that people cook together, which does more for a team than any exercise you could design.
Day three: decide and close
Morning: convert the second day into decisions and owners. Be ruthless — a list of ideas is not an outcome. Whoever is facilitating should be writing names next to things.
Then a closing circle before people scatter. What are you taking away, what are you committing to. Fifteen minutes. It is the difference between a nice few days and a retreat that changes something.
What to cut if you only have two days
Cut day one’s content, not day three’s. Arrival and closing are load-bearing; the middle is compressible.
